![]() Maybe we need a pornography-like definition ("I know it when I see it") but I think there is certainly a continuum from high-quality DLC / expansions to existing games (which can be basically a new game) down to crystals which allow you to instantly buy something which you'd have got anyway if you had waited. How would you define a micro-transaction? Have you looked at the mobile casual games market in the last five years? If the words "rare JPEG" don't mean anything to you, then you should really spend a few minutes looking into the people throwing away their life savings on some of these "games." My dude, Candy Crush is a great, fun, classic, and ethical game compared to what they have these days. And also, I blame society, for not punishing the exploiters, not outlawing the exploitation. Obviously, I blame the exploiters - the "gaming" industry, and the ex-"gaming"-industry professionals infecting the games industry with their exploitation tactics. ![]() It's no longer limited to casinos it's now everywhere in the palm of your hand - and not just bare-faced as "casino games", but also in the guise of everything from shooters to RPGs, all with their own variable-scheduled rewards that can suck up unbounded amounts of your very real money. That very exploitation was why the US had outlawed casinos in almost every state why casinos are 19+ to enter, even when not serving alcohol why "casino game" video games must be rated M why even depictions of gambling affect the age-ratings for TV shows and movies.īut now that exploitation has leaked. Slot machines of all sorts exist to commercially exploit gambling addicts. Unlike people with other addictions, who "go overboard" on something that other people can "enjoy responsibly" (and so which society has a reason to otherwise permit), people with gambling addictions are the targets of products and services produced solely to target them, that people without gambling addictions just. ![]() People with gambling addictions are people with a particular cognitive vulnerability to variable-scheduled rewards. Well, yes, I need - or rather, would prefer - all the people who are addicted to portable slot machines, to stop throwing their lives away being addicted to portable slot machines.īut I don't blame those people for that, nor do I think that trying to get them to each personally attempt to overcome their addiction would be practical. You also need everyone else to live their life a certain way?
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